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Again, it feels like the series has experimented with this before in some ways, but this sounds like it’s going to be a much more dynamic version of some past features which granted players certain bonuses in their areas of expertise. Essentially, this mode will help ensure that each player feels and plays a little bit differently based on their unique skill sets. Madden NFL 20‘s other new feature is Superstar X-Factor. That should help to encourage multiple playthroughs. That probably sounds a bit familiar, but the twist this time around is that the mode will create unique scenarios that will differ based on decisions you’ve made and a random event generator. In it, you create a college quarterback who must work his way through the College playoffs before eventually going to the NFL Combine, NFL Draft, and finally getting to play in the NFL. The Face of the Franchise mode is Madden NFL 20‘s new campaign experience.
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As beautiful as the game looks, the on-field experience feels synthetic.Your yearly dose of Madden NFL is on the way, and with a few new modes and features that update the experience for yearly purchasers. Even commentary feels mailed in, with neither pregame nor halftime comments ever feeling impressive or interesting. Framerate issues plagued me on kickoffs on all three versions of the game, and the character models are aging, too. But by and large, this is the exact same game mechanically that it’s been in years past, except with more little issues.
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Pass-rushing too has received a boost, so playing defense is a bit more fun. Players control with decent sharpness, and this year in particular, blocks set up more efficiently, creating a fun rushing experience. Why not bring back retired players as coaches, as NBA 2K does? Or make team chemistry a bigger thing? Or introduce rivalries with teams that cut star players? Anything? Please?Īt least gameplay is solid. EA Sports has commented on a social media campaign which trended earlier this week, as fans registered their dissatisfaction with Madden NFL 21’s improvements to the popular Franchise mode.
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The latest instalment in the long-running Madden NFL series, the game was released for PlayStation 4, Xbox One, and Microsoft Windows on August 2, 2019.
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It lacks drama, fails to mirror the intrigue of free agency and holdouts and the coaching carousel. Madden NFL 20 is an American football video game based on the National Football League (NFL), developed by EA Tiburon and published by Electronic Arts. The on-field gameplay is generally solid, so perhaps the dev team didn’t want to mess with a good thing. This is particularly sad because Franchise mode is one area where Madden really can make strides - and needs to make strides. NBA 2K and NHL are leading the way here, and Madden is just mailing it in. We’re on the eve of a new line of consoles, and in one of the key modes, Madden really needs to step up. The closest thing to a new addition is the way veteran players will occasionally ask to “tutor” youngsters, but this isn’t anything that you hold any real agency over. Madden’s franchise mode has always been lacking compared to the greatness of NBA 2K, with no sense of player emotions and very little to keep you going from year to year aside from piling up stats. Speaking of franchise mode, aside from some new menu coats of paint, that’s been completely untouched - and it’s aging horribly. Playbooks are so completely untouched that I went through the exact same keystrokes I did last year to set my pregame audibles for games against the computer in franchise mode. Granted, it’s a tough development year given coronavirus concerns, for many games, but too many things feel undone.
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But this just honestly doesn’t feel like a game that got any TLC.